// Rename the file as CARNAME.ini, CARNAME being the folder name (XName) you use for your add-on car.

[INFO]
Manufacturer = NISSAN                         // Type your manufacturer name here. (15 characters max.)
//Class = Racing                            // (Added for ReCompiler intercompatibility. You can either use this or the 2 values below.) Racing, Racers, Player, Cop, Cops, Traffic, BigTraffic, HugeTraffic
UsageType = 0                               // 0 = Racer, 1 = Cop, 2 = Traffic, 3 = Wheels, 4 = Universal
CarMemType = Racing                         // Racing, Player, Cop, Traffic, BigTraffic, HugeTraffic
Skinnable = 1                               // 0 = Uses own skin (CARNAME_SKIN1), 1 = Supports Paint & Vinyls.
//DefaultBasePaint = GLOSS_L1_COLOR17       // Unused for now.

[SPOILER]
SpoilerSet = SPOILER                     // SPOILER, SPOILER_CARRERA, SPOILER_HATCH, SPOILER_PORSCHES
AutosculptSpoilerSet = SPOILER_AS2          // SPOILER_AS2, SPOILER_CARRERA_AS2, SPOILER_HATCH_AS2, SPOILER_PORSCHES_AS2

[COLLISION]
CopyFrom = 0                        // Select any collision data to copy. Use any sentinel value to ignore copying.

[RESOURCES]
Description = Nissan 200sx  // This will appear in Ed.
Label = CARNAME_NISSAN_200SX          // String label for your new car. Replace MANUFACTURER and MODEL according to your FrontEnd VLT entry.
Name = Nissan 200sx                             // This will be your car's name.
